| 1 | //! Vulkan renderer implementing smithay's renderer traits. |
| 2 | //! |
| 3 | //! A frame records its draws as a list of operations and submits them in one |
| 4 | //! command buffer when it finishes, returning a fence as its sync point. |
| 5 | |
| 6 | mod barrier; |
| 7 | mod device; |
| 8 | mod dmabuf; |
| 9 | mod error; |
| 10 | mod format; |
| 11 | mod frame; |
| 12 | mod image; |
| 13 | mod pipeline; |
| 14 | mod renderer; |
| 15 | mod sync; |
| 16 | mod transform; |
| 17 | |
| 18 | pub use dmabuf::VulkanAllocator; |
| 19 | pub use error::Error; |
| 20 | pub use frame::{Effect, Transition, VulkanFrame}; |
| 21 | pub use image::{VulkanImage, VulkanMapping, VulkanTarget, VulkanTexture}; |
| 22 | pub use renderer::{DmabufImporter, ShmStager, StagedShm, VulkanRenderer}; |