segmented history
a room’s history is sections of events with durable gaps between them. the sdk event cache keeps the sections, gap identity, boundaries and each gap’s cursor, encrypted at rest, across room close and restart. macltok shows gaps inline and fills them on request.
opening a room
opening loads retained history and its gaps, then starts a recent load in the background, so opening never waits on the network. the recent load fetches up to four pages of 50 events from a fresh server position. if it reaches the newest retained event the sections join. if it doesn’t, a gap is left between the fresh window and what was retained.
Event::RecentHistoryChanged reports it, one event per edge.
Loadingas it startsLoaded,CancelledorFailed(message)as it settlesIdlewhen the room closes, whatever was happening
Failed stays until HistoryRepairCommand::RetryRecent or a reopen. a failed
load falls back to paginating EngineConfig::initial_history_limit events, so
the room isn’t left empty.
filling a gap
HistoryRepairCommand::FillGap { room_id, gap_id } walks one gap backwards, up
to four pages of 50, each page committing its events and the gap’s new cursor
together. Event::HistoryRepairChanged carries a HistoryRepairReport, once
with phase Bridging as the fill starts and once more as it settles.
Ready, continuityVerified. the older section was reached and the gap is gonePausedwith a stop.Budgetafter four pages,CursorStalledwhen the server repeats a cursor,HistoryUnavailable(continuityAccessibleStart) when accessible history ends first,CancelledPausedwith afailure, and the gap row goesFailed
a gap that is already unavailable answers at once and counts no page. one that
has already joined is gone, so filling it answers EventNotFound.
one operation per room
a room runs one history operation at a time. RetryRecent joins a recent load
that is already running. everything else that overlaps, a fill during a recent
load, a recent load during a fill, a second fill, answers RoomBusy.
HistoryRepairCommand::Cancel stops whatever is running. its own answer is
Ok, the cancelled command answers Interrupted, and the published outcome is
Cancelled, never a failure. pages already committed stay.
the timeline
gaps appear in TimelineState.items as TimelineItem::HistoryGap, between the
sections they separate. a row keeps its id while its lifecycle changes, and is
removed once the gap joins. joined gaps never appear.
history lands as incremental TimelineChanged diffs, never a TimelineReset.
before answering, the room fences on Timeline::flush_history, which applies
what the cache already queued without replacing the timeline, so receipts, the
read marker and row ids survive.
a command’s answer comes after its outcome is published, and after the mirror has applied it when one is attached.
known holes
a limited sync for a room with no events in memory records a plain gap instead
of a history gap (review 2026-10-25 S1), so an interval can still render as
continuous. both prev_batch drops in the sdk’s handle_sync remain.
wire shapes
serde enums are externally tagged.
{ "HistoryRepair": { "FillGap": { "room_id": "!room:example.org", "gap_id": "opaque" } } }
{ "HistoryRepair": { "RetryRecent": { "room_id": "!room:example.org" } } }
{ "HistoryRepair": { "Cancel": { "room_id": "!room:example.org" } } }a gap row.
{
"HistoryGap": {
"id": "opaque",
"older_boundary": "$older:example.org",
"newer_boundary": "$newer:example.org",
"lifecycle": "Idle",
"failure": null
}
}lifecycle is Idle, Paused, Failed or Unavailable. failure is set with
Failed.
a settled fill.
{
"room_id": "!room:example.org",
"gap_id": "opaque",
"pages": 2,
"events": 63,
"phase": "Ready",
"continuity": "Verified",
"stop": null,
"failure": null
}the mirror keeps State.recent_history, a room without an entry being idle,
and State.repairs, the last fill report per room. closing a room drops both.