an http based roguelike rpg about jelqing
| 1 | use axum::http::{StatusCode, header}; |
| 2 | use serde_json::{Value, json}; |
| 3 | |
| 4 | use super::{ |
| 5 | Cause, Elder, Floor, FloorState, Item, Outcome, Run, |
| 6 | balance::{ |
| 7 | FLOOR_ALLOWANCE, FLOOR_TURNS, KEY_IN_DRAWER, RULER_IN_DRAWER, STARTING_EQ, SUSPICION_LIMIT, |
| 8 | ZIP, |
| 9 | }, |
| 10 | round2, |
| 11 | }; |
| 12 | use crate::problem::Problem; |
| 13 | |
| 14 | impl Run { |
| 15 | pub(super) fn next_floor(&mut self, paid: bool) { |
| 16 | let Some(next) = self.floor.next() else { |
| 17 | return; |
| 18 | }; |
| 19 | self.floor = next; |
| 20 | self.here = FloorState::default(); |
| 21 | self.warmed_up = false; |
| 22 | self.eq = STARTING_EQ; |
| 23 | self.suspicion = 0; |
| 24 | self.mum = None; |
| 25 | if paid { |
| 26 | self.cash += FLOOR_ALLOWANCE; |
| 27 | } |
| 28 | self.touch(); |
| 29 | } |
| 30 | |
| 31 | pub fn advance(&mut self) -> Result<Outcome, Problem> { |
| 32 | match self.floor { |
| 33 | Floor::Clinic => { |
| 34 | return Err(Problem::new( |
| 35 | StatusCode::CONFLICT, |
| 36 | "no-further-floor", |
| 37 | "There is no further floor. There is only the diagnosis.", |
| 38 | )); |
| 39 | } |
| 40 | Floor::Forum if self.elder != Elder::Beaten => { |
| 41 | return Err(Problem::new( |
| 42 | StatusCode::CONFLICT, |
| 43 | "elder-unaddressed", |
| 44 | "The Elder has not been addressed.", |
| 45 | ) |
| 46 | .with("elder", self.path("/elder"))); |
| 47 | } |
| 48 | floor if floor.timed() && self.here.turns < FLOOR_TURNS => { |
| 49 | return Err(Problem::new( |
| 50 | StatusCode::TOO_EARLY, |
| 51 | "floor-not-over", |
| 52 | format!( |
| 53 | "The floor is not over. {} turns remain.", |
| 54 | FLOOR_TURNS - self.here.turns |
| 55 | ), |
| 56 | )); |
| 57 | } |
| 58 | _ => {} |
| 59 | } |
| 60 | if self.chance(ZIP) { |
| 61 | return Err(self.end(Cause::Zip)); |
| 62 | } |
| 63 | let left = self.floor.name(); |
| 64 | let reverted = self.here.temp_length; |
| 65 | self.next_floor(true); |
| 66 | let mut body = json!({ |
| 67 | "detail": format!("You leave {left}. You have arrived at {}.", self.floor.name()), |
| 68 | "note": self.floor.note(), |
| 69 | }); |
| 70 | if reverted > 0.0 { |
| 71 | body["reverted"] = json!(round2(reverted)); |
| 72 | } |
| 73 | Ok( |
| 74 | Outcome::json(StatusCode::SEE_OTHER, body) |
| 75 | .header(header::LOCATION, self.path("/floor")), |
| 76 | ) |
| 77 | } |
| 78 | |
| 79 | pub fn floor_view(&self) -> Value { |
| 80 | let mut view = json!({ |
| 81 | "name": self.floor.name(), |
| 82 | "note": self.floor.note(), |
| 83 | "turns": self.here.turns, |
| 84 | "turns_required": self.floor.timed().then_some(FLOOR_TURNS), |
| 85 | "exit": { "href": self.path("/floor"), "method": "POST" }, |
| 86 | }); |
| 87 | match self.floor { |
| 88 | Floor::ChangingRoom => { |
| 89 | view["others"] = json!([ |
| 90 | { "name": "Greg", "self_reported_length": 9.5 }, |
| 91 | { "name": "Dmitri", "self_reported_length": 8.75 }, |
| 92 | { "name": "a man in a towel", "self_reported_length": 11.0 }, |
| 93 | ]); |
| 94 | } |
| 95 | Floor::Hotel => view["portal"] = json!(self.path("/portal")), |
| 96 | Floor::Forum => { |
| 97 | view["thread"] = json!(super::FORUM_THREAD); |
| 98 | view["elder"] = json!(self.path("/elder")); |
| 99 | } |
| 100 | Floor::Clinic => view["diagnosis"] = json!(self.path("/diagnosis")), |
| 101 | _ => {} |
| 102 | } |
| 103 | if self.floor.shop_open() { |
| 104 | view["shop"] = json!(self.path("/shop")); |
| 105 | } |
| 106 | view |
| 107 | } |
| 108 | |
| 109 | fn found(&self, item: Item, detail: &str) -> Outcome { |
| 110 | Outcome::json(StatusCode::FOUND, json!({ "detail": detail })).header( |
| 111 | header::LOCATION, |
| 112 | self.path(&format!("/inventory/{}", item.slug())), |
| 113 | ) |
| 114 | } |
| 115 | |
| 116 | pub fn search_drawer(&mut self) -> Result<Outcome, Problem> { |
| 117 | self.here.drawer_searches += 1; |
| 118 | self.touch(); |
| 119 | let first = self.here.drawer_searches == 1; |
| 120 | if self.items.cage { |
| 121 | return Ok(self.rummage_for_key()); |
| 122 | } |
| 123 | let ruler_here = self.floor == Floor::Bedroom && self.chance(RULER_IN_DRAWER); |
| 124 | match self.floor { |
| 125 | Floor::Bedroom if first && !self.items.ruler && ruler_here => { |
| 126 | self.items.grant(Item::Ruler); |
| 127 | self.shame += 10; |
| 128 | Ok(self.found( |
| 129 | Item::Ruler, |
| 130 | "You now know. This is the first honest measurement of the run.", |
| 131 | )) |
| 132 | } |
| 133 | Floor::Bathroom if first => { |
| 134 | self.items.grant(Item::DoorLock); |
| 135 | Ok(self.found(Item::DoorLock, "A door lock. It works once.")) |
| 136 | } |
| 137 | Floor::ChangingRoom => { |
| 138 | self.shame += 3; |
| 139 | Err(Problem::new( |
| 140 | StatusCode::UNAVAILABLE_FOR_LEGAL_REASONS, |
| 141 | "not-your-locker", |
| 142 | "That locker belongs to Greg. The server cannot serve this request for legal reasons.", |
| 143 | )) |
| 144 | } |
| 145 | Floor::Nans if first => { |
| 146 | self.items.grant(Item::Cage); |
| 147 | self.shame += 5; |
| 148 | Ok(self.found( |
| 149 | Item::Cage, |
| 150 | "A small box. Inside was a cage. It is now on. The key is not in the box.", |
| 151 | )) |
| 152 | } |
| 153 | Floor::Hotel if first => { |
| 154 | self.items.grant(Item::DndSign); |
| 155 | self.items.grant(Item::IcePack); |
| 156 | self.items.grant(Item::IcePack); |
| 157 | Ok(self.found( |
| 158 | Item::DndSign, |
| 159 | "A Do Not Disturb sign, and two ice packs from the machine down the hall.", |
| 160 | )) |
| 161 | } |
| 162 | Floor::Forum if first => { |
| 163 | self.items.grant(Item::Spreadsheet); |
| 164 | Ok(self.found( |
| 165 | Item::Spreadsheet, |
| 166 | "Your own spreadsheet. Every line is flat.", |
| 167 | )) |
| 168 | } |
| 169 | Floor::Clinic => Err(Problem::new( |
| 170 | StatusCode::FORBIDDEN, |
| 171 | "doctors-drawer", |
| 172 | "That is the doctor's drawer.", |
| 173 | )), |
| 174 | _ => Ok(Outcome::empty(StatusCode::NO_CONTENT)), |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | pub fn accept_terms(&mut self) -> Result<Outcome, Problem> { |
| 179 | if self.floor != Floor::Hotel { |
| 180 | return Err(Problem::new( |
| 181 | StatusCode::NOT_FOUND, |
| 182 | "no-portal", |
| 183 | "There is no captive portal here. There is only the regular kind of captivity.", |
| 184 | )); |
| 185 | } |
| 186 | self.here.wifi_accepted = true; |
| 187 | self.touch(); |
| 188 | Ok(Outcome::json( |
| 189 | StatusCode::SEE_OTHER, |
| 190 | json!({ "detail": "Connected. The hotel does not want to know." }), |
| 191 | ) |
| 192 | .header(header::LOCATION, self.path(""))) |
| 193 | } |
| 194 | |
| 195 | /// Searching while caged is noisy, and the key only turns up some of the time. |
| 196 | fn rummage_for_key(&mut self) -> Outcome { |
| 197 | let was_below = self.suspicion < SUSPICION_LIMIT; |
| 198 | self.suspicion = (self.suspicion + 1).min(SUSPICION_LIMIT); |
| 199 | self.maybe_summon_mum(was_below); |
| 200 | if !self.chance(KEY_IN_DRAWER) { |
| 201 | return Outcome::empty(StatusCode::NO_CONTENT); |
| 202 | } |
| 203 | self.items.grant(Item::CageKey); |
| 204 | Outcome::json( |
| 205 | StatusCode::OK, |
| 206 | json!({ "detail": "The key was in the drawer. The cage is off." }), |
| 207 | ) |
| 208 | } |
| 209 | |
| 210 | /// Whether searching the drawer on this floor would turn anything up. |
| 211 | pub fn drawer_worth_searching(&self) -> bool { |
| 212 | self.here.drawer_searches == 0 || self.items.cage |
| 213 | } |
| 214 | } |