an http based roguelike rpg about jelqing
| 1 | use std::{ops::ControlFlow, time::SystemTime}; |
| 2 | |
| 3 | use axum::http::{StatusCode, header}; |
| 4 | use serde_json::json; |
| 5 | |
| 6 | use super::{ |
| 7 | Cause, Floor, Notice, Outcome, Run, |
| 8 | balance::{ |
| 9 | BURN_RUPTURE, COLD_DEGLOVING, COLD_EQ, CURVE_MISSES, DANGER_EQ, DEGLOVING, |
| 10 | DEGLOVING_INTENSITY, EQ_BAND, FRICTION_MAX, FRICTION_TEAR, FRIEND, HOT_EQ, LOST_IT_EQ, |
| 11 | PREMATURE_EQ, RAW_DEGLOVING, RUPTURE_HOT, RUPTURE_IN_BAND, RUPTURE_PREMATURE, RUPTURE_WARM, |
| 12 | SOFT_INTENSITY, SUSPICION_LIMIT, WANDERER_VISIT, WINDOW, |
| 13 | }, |
| 14 | measure::round3, |
| 15 | techniques::Training, |
| 16 | travel::Exit, |
| 17 | }; |
| 18 | use crate::problem::Problem; |
| 19 | |
| 20 | type Interruption = Result<ControlFlow<Outcome>, Problem>; |
| 21 | |
| 22 | impl Run { |
| 23 | /// Whether EQ is past `line`, with a friction burn dragging every line down. |
| 24 | pub(super) fn hotter_than(&self, line: i32) -> bool { |
| 25 | let burn = if self.body.conditions.friction_burn { |
| 26 | BURN_RUPTURE |
| 27 | } else { |
| 28 | 0 |
| 29 | }; |
| 30 | self.body.eq > line - burn |
| 31 | } |
| 32 | |
| 33 | /// The rupture tier for any turn that is not a jelq, so never the premature band's 1 in 3. |
| 34 | pub(super) fn rupture_odds(&self) -> u32 { |
| 35 | if !self.hotter_than(DANGER_EQ) { |
| 36 | RUPTURE_IN_BAND |
| 37 | } else if !self.hotter_than(HOT_EQ) { |
| 38 | RUPTURE_WARM |
| 39 | } else { |
| 40 | RUPTURE_HOT |
| 41 | } |
| 42 | } |
| 43 | |
| 44 | pub(super) fn cold(&self) -> bool { |
| 45 | self.body.eq < COLD_EQ |
| 46 | } |
| 47 | |
| 48 | pub(super) fn mishaps( |
| 49 | &mut self, |
| 50 | training: Training, |
| 51 | intensity: i32, |
| 52 | cold: bool, |
| 53 | ) -> Interruption { |
| 54 | if cold { |
| 55 | if !self.notices.contains(&Notice::ColdStart) { |
| 56 | self.notices.push(Notice::ColdStart); |
| 57 | } |
| 58 | if self.chance( |
| 59 | self.decision("cold-degloving", "Cold and unprepared, does the skin tear?"), |
| 60 | COLD_DEGLOVING, |
| 61 | ) { |
| 62 | return Err(self.deglove()); |
| 63 | } |
| 64 | } |
| 65 | if self.body.friction >= FRICTION_MAX { |
| 66 | self.tear()?; |
| 67 | } |
| 68 | if training == Training::Dry |
| 69 | && intensity >= DEGLOVING_INTENSITY |
| 70 | && self.chance( |
| 71 | self.decision("degloving", "Dry at this intensity, does the skin tear?"), |
| 72 | DEGLOVING, |
| 73 | ) |
| 74 | { |
| 75 | return Err(self.deglove()); |
| 76 | } |
| 77 | Ok(ControlFlow::Continue(())) |
| 78 | } |
| 79 | |
| 80 | fn tear(&mut self) -> Result<(), Problem> { |
| 81 | if !self.notices.contains(&Notice::SkinGivingWay) { |
| 82 | self.notices.push(Notice::SkinGivingWay); |
| 83 | } |
| 84 | match self.body.foreskin { |
| 85 | Some(left) if left - FRICTION_TEAR > 1e-9 => { |
| 86 | self.body.foreskin = Some(left - FRICTION_TEAR); |
| 87 | self.body.torn += FRICTION_TEAR; |
| 88 | Ok(()) |
| 89 | } |
| 90 | Some(left) => { |
| 91 | self.body.foreskin = None; |
| 92 | self.standing.shame += 25; |
| 93 | Err(Problem::new( |
| 94 | StatusCode::GONE, |
| 95 | "foreskin-lost", |
| 96 | "The friction has removed the foreskin. It will not be returning.", |
| 97 | ) |
| 98 | .with("foreskin", -round3(left)) |
| 99 | .header(header::CONTENT_LOCATION, self.path("/foreskin"))) |
| 100 | } |
| 101 | None => { |
| 102 | if self.chance( |
| 103 | self.decision("raw-degloving", "Rubbed raw, does the skin tear?"), |
| 104 | RAW_DEGLOVING, |
| 105 | ) { |
| 106 | return Err(self.deglove()); |
| 107 | } |
| 108 | Ok(()) |
| 109 | } |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | fn deglove(&mut self) -> Problem { |
| 114 | let lost = self.body.foreskin.take(); |
| 115 | let problem = self.end(Cause::Degloved); |
| 116 | match lost { |
| 117 | Some(lost) => problem.with("foreskin", -round3(lost)), |
| 118 | None => problem, |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | pub(super) fn hazards(&mut self, intensity: i32) -> Interruption { |
| 123 | if !self.hotter_than(PREMATURE_EQ) |
| 124 | && self.chance( |
| 125 | self.decision("rupture", "Does this jelq rupture something?"), |
| 126 | self.rupture_odds(), |
| 127 | ) |
| 128 | { |
| 129 | return Err(self.rupture()); |
| 130 | } |
| 131 | if self.floor.has_window() |
| 132 | && !self.items.kit.blinds |
| 133 | && self.oracle.chance_not( |
| 134 | self.decision("window", "Are the curtains still closed?"), |
| 135 | WINDOW, |
| 136 | ) |
| 137 | { |
| 138 | self.standing.shame += 30; |
| 139 | self.online.filmed_at.get_or_insert_with(SystemTime::now); |
| 140 | return Ok(ControlFlow::Break( |
| 141 | Outcome::json( |
| 142 | StatusCode::CREATED, |
| 143 | json!({ "detail": "A neighbour was at the window. A recording has been created. It has been shared." }), |
| 144 | ) |
| 145 | .header(header::LOCATION, self.path("/footage")), |
| 146 | )); |
| 147 | } |
| 148 | if self.floor == Floor::ChangingRoom |
| 149 | && self.chance( |
| 150 | self.decision("friend", "Does a friend walk in and offer to help?"), |
| 151 | FRIEND, |
| 152 | ) |
| 153 | { |
| 154 | self.standing.shame += 1; |
| 155 | return Err(Problem::new( |
| 156 | StatusCode::USE_PROXY, |
| 157 | "friend", |
| 158 | "A friend has offered to help. Use Proxy is deprecated, and the server has declined on your behalf.", |
| 159 | )); |
| 160 | } |
| 161 | if self.body.conditions.peyronie |
| 162 | && self.chance( |
| 163 | self.decision( |
| 164 | "misdirected", |
| 165 | "With the curve, does the stroke land sharply to the left?", |
| 166 | ), |
| 167 | CURVE_MISSES, |
| 168 | ) |
| 169 | { |
| 170 | return Err(Problem::new( |
| 171 | StatusCode::MISDIRECTED_REQUEST, |
| 172 | "misdirected", |
| 173 | "The technique landed slightly to the left. It was meant for a different server.", |
| 174 | )); |
| 175 | } |
| 176 | if intensity <= SOFT_INTENSITY && self.body.eq < *EQ_BAND.start() { |
| 177 | self.body.eq = (self.body.eq - LOST_IT_EQ).max(0); |
| 178 | return Err(Problem::new( |
| 179 | StatusCode::REQUEST_TIMEOUT, |
| 180 | "lost-it", |
| 181 | "The request took too long. It was lost.", |
| 182 | ) |
| 183 | .header(header::CONNECTION, "close")); |
| 184 | } |
| 185 | if self.hotter_than(PREMATURE_EQ) { |
| 186 | if self.chance( |
| 187 | self.decision( |
| 188 | "rupture", |
| 189 | "Right at the edge of finishing, does it rupture instead?", |
| 190 | ), |
| 191 | RUPTURE_PREMATURE, |
| 192 | ) { |
| 193 | return Err(self.rupture()); |
| 194 | } |
| 195 | self.standing.shame += 5; |
| 196 | self.next_floor(Exit::Premature); |
| 197 | return Err(Problem::new( |
| 198 | StatusCode::TOO_EARLY, |
| 199 | "premature", |
| 200 | "The floor has ended early. Everyone involved has agreed not to discuss it.", |
| 201 | )); |
| 202 | } |
| 203 | Ok(ControlFlow::Continue(())) |
| 204 | } |
| 205 | |
| 206 | /// The enemies suspicion summons on floors without Mum. |
| 207 | pub(super) fn floor_enemy(&mut self) -> Result<(), Problem> { |
| 208 | let visits = u32::from(self.standing.suspicion) + 1; |
| 209 | let wanders_in = matches!(self.floor, Floor::Bathroom | Floor::Hotel) |
| 210 | && self.oracle.ratio_choice( |
| 211 | self.decision("wanderer", "Does anyone else come through the door?"), |
| 212 | visits, |
| 213 | WANDERER_VISIT, |
| 214 | "No", |
| 215 | "Yes", |
| 216 | ); |
| 217 | if self.standing.suspicion < SUSPICION_LIMIT && !wanders_in { |
| 218 | return Ok(()); |
| 219 | } |
| 220 | match self.floor { |
| 221 | Floor::Bathroom => { |
| 222 | self.standing.suspicion = 0; |
| 223 | self.touch(); |
| 224 | if self.items.stores.door_locks > 0 { |
| 225 | self.items.stores.door_locks -= 1; |
| 226 | self.notices.push(Notice::BrotherTriedTheDoor); |
| 227 | return Ok(()); |
| 228 | } |
| 229 | self.here.brother_told = true; |
| 230 | Err(Problem::new( |
| 231 | StatusCode::CONFLICT, |
| 232 | "brother", |
| 233 | "Your brother needs the bathroom. He will tell Mum.", |
| 234 | )) |
| 235 | } |
| 236 | Floor::ChangingRoom => { |
| 237 | self.standing.suspicion = 0; |
| 238 | self.touch(); |
| 239 | if self.girth_respected() { |
| 240 | self.notices.push(Notice::GymStaffLeaveIt); |
| 241 | return Ok(()); |
| 242 | } |
| 243 | self.standing.shame += 5; |
| 244 | Err(Problem::new( |
| 245 | StatusCode::UNAVAILABLE_FOR_LEGAL_REASONS, |
| 246 | "gym-staff", |
| 247 | "Gym staff have been notified. The server cannot serve this request for legal reasons.", |
| 248 | )) |
| 249 | } |
| 250 | Floor::Hotel => { |
| 251 | self.standing.suspicion = 0; |
| 252 | self.touch(); |
| 253 | if self.items.kit.dnd_sign { |
| 254 | self.notices.push(Notice::HousekeepingReadTheSign); |
| 255 | return Ok(()); |
| 256 | } |
| 257 | self.standing.shame += 3; |
| 258 | Err(Problem::new( |
| 259 | StatusCode::UNAUTHORIZED, |
| 260 | "housekeeping", |
| 261 | "Housekeeping has entered. Housekeeping accepts no excuses.", |
| 262 | ) |
| 263 | .header(header::WWW_AUTHENTICATE, "Excuse realm=\"housekeeping\"")) |
| 264 | } |
| 265 | _ => Ok(()), |
| 266 | } |
| 267 | } |
| 268 | } |